Daily Slayer
DailyA hard day's work in a broken world: 60 monsters, and the quartermaster pays well for it.
Quests guide the Awakened from Level 1 to the endgame.
A guided chain teaches the world and carries you through the first levels.
Everyone who lived through the Sundering learned to breathe it. Reach level 3 — last long enough to be worth training.
The Covenant does not arm strangers. Cull 5 Slimes from the fields and the quartermaster will believe the Awakened came back a soldier.
The Horde does not feed the useless. Cull 5 Cowlings on the ridge and prove the Awakened came back with teeth.
Reach level 5 and the armoury opens to you. Steel is the first thing an Awakened is handed, and the last thing they ever put down.
The Abyss floods, and its water moves against the current. Whatever drowned down there did not stay drowned. Put 20 Abyss Wisps back under — and count how many of them are watching you while you do it.
The rot on the second floor has worked out which way is up. Burn 25 Gloomcaps before the spores reach the stair — and look at the light under their caps while they die. Fungus does not glow.
Embers drift the third floor, and the Emberthrone is a hundred leagues away. Either the mountain is bleeding into the Abyss or the Abyss is bleeding into the mountain. Kill 30 Cinder Motes. Nobody up here wants to say which.
The fourth floor is not haunted by anything that ever lived. No eyes. No face. Only a mouth. Kill 30 Maws — and understand what it means that whatever is making them has run out of things to imitate.
You asked what the Sunfallen were locked in WITH. Here is your answer: coiled at the bottom of the Abyss, wearing their gold. They did not entomb their kings — they entombed this, and buried the kings as the lock. Kill 40 Tomb Serpents and carry the crown back into the light.
Reset every day — the steadiest source of gold, XP and upgrade stones.
A hard day's work in a broken world: 60 monsters, and the quartermaster pays well for it.
The frontier bleeds a little every day. Put down 25 monsters and stop the bleeding.
The war never sleeps. Cut down 3 enemy-nation fighters and the war council rewards the effort.
The deep frontier does not thin itself. Put down 50 monsters and the war-council pays a veteran's wage.
| Quest | Lv | Objective | Rewards |
|---|---|---|---|
| The Herd Went Wrong Ashkar | 1 | Slay 20× Cowling 1 | ◈ 120✧ 540 XP |
| Second Calving Ashkar | 1 | Slay 20× Cowling 2 | ◈ 120✧ 540 XP |
| The Fields Are Rotting Aurelian | 1 | Slay 20× Big Slime | ◈ 120✧ 540 XP |
| Sweet Rot Aurelian | 1 | Slay 20× Slime Big Pink | ◈ 120✧ 540 XP |
| Ash Speaks Through Them Ashkar | 1 | Slay 23× Cowling Mage 1 | ◈ 184✧ 759 XP |
| The Ash Learns Fast Ashkar | 1 | Slay 26× Cowling Mage 2 | ◈ 260✧ 1,014 XP |
| The Sundering's Dead | 1 | Slay 26× Skeleton | ◈ 260✧ 1,014 XP |
| Arrows From the Dark | 3 | Slay 29× Skeleton Bowman | ◈ 348✧ 1,305 XP |
| They Remember the Words | 4 | Slay 30× Skeleton Mage | ◈ 390✧ 1,440 XP |
| Witch Hunt Aurelian | 4 | Slay 28× Witch | ◈ 120✧ 1,080 XP |
| The Sand Eats First Aurelian | 6 | Slay 34× Scarab Green | ◈ 510✧ 1,836 XP |
| Old Regiments | 6 | Slay 34× Skeleton Swordman | ◈ 510✧ 1,836 XP |
| They Follow the Dying Ashkar | 6 | Slay 34× Vulture 1 | ◈ 510✧ 1,836 XP |
| Black Shells Aurelian | 9 | Slay 38× Scarab Black | ◈ 684✧ 2,394 XP |
| Circling Ashkar | 9 | Slay 38× Vulture 2 | ◈ 684✧ 2,394 XP |
| The Flocks Turn on the Living Ashkar | 11 | Slay 41× Vulture 3 | ◈ 820✧ 2,829 XP1× Upgrade Stone |
| Gold in the Dust Aurelian | 12 | Slay 42× Scarab Yellow | ◈ 882✧ 3,024 XP1× Upgrade Stone |
| Nothing Left to Pick Ashkar | 13 | Slay 44× Vulture 4 | ◈ 968✧ 3,300 XP1× Upgrade Stone |
| Volleys From the Scrub | 16 | Slay 48× Goblin Archer | ◈ 1,200✧ 4,032 XP1× Upgrade Stone |
| Spears in the Pass | 16 | Slay 48× Goblin Spearman | ◈ 1,200✧ 4,032 XP1× Upgrade Stone |
| Marked at Range | 16 | Slay 48× Orc Archer | ◈ 1,200✧ 4,032 XP1× Upgrade Stone |
| Deeper Than We Dug Aurelian | 16 | Slay 48× Scarab Brown | ◈ 1,200✧ 4,032 XP1× Upgrade Stone |
| Skullbreakers | 18 | Slay 52× Goblin Maceman | ◈ 1,404✧ 4,680 XP1× Upgrade Stone |
| The Supply Line Is a Sieve | 18 | Slay 52× Goblin Thief | ◈ 1,404✧ 4,680 XP1× Upgrade Stone |
| The Wall of Meat | 18 | Slay 52× Orc Grunt | ◈ 1,404✧ 4,680 XP1× Upgrade Stone |
| Diggers | 18 | Slay 52× Orc Peon | ◈ 1,404✧ 4,680 XP1× Upgrade Stone |
| Cut the Head | 20 | Slay 54× Orc Chief | ◈ 1,566✧ 5,184 XP1× Upgrade Stone |
| The Rot Walks | 21 | Slay 56× Yellow Shroomling | ◈ 1,680✧ 5,544 XP1× Upgrade Stone |
| The Frozen Herd | 21 | Slay 56× Reindeer | ◈ 1,680✧ 5,544 XP1× Upgrade Stone |
| Spores in the Water | 22 | Slay 58× Blue Shroomling | ◈ 1,798✧ 5,916 XP1× Upgrade Stone |
| Toys That Bite | 22 | Slay 58× Santa Claus Helper | ◈ 1,798✧ 5,916 XP1× Upgrade Stone |
| It Is Spreading | 23 | Slay 59× Green Shroomling | ◈ 1,888✧ 6,195 XP1× Upgrade Stone |
| The Deep Bloom | 24 | Slay 60× Purple Shroomling | ◈ 1,980✧ 6,480 XP1× Upgrade Stone |
| No Gifts This Year | 24 | Slay 60× Santa Claus | ◈ 1,980✧ 6,480 XP1× Upgrade Stone |
| Steel Answers Steel | 26 | Slay 64× Swordman | ◈ 2,240✧ 7,296 XP1× Upgrade Stone |
| The Long Shot | 26 | Slay 64× Archer | ◈ 2,240✧ 7,296 XP1× Upgrade Stone |
| Guardians of the Sunfallen | 26 | Slay 64× Desert Warrior Bow 1 | ◈ 2,240✧ 7,296 XP1× Upgrade Stone |
| Faith and Armour | 26 | Slay 64× Templar | ◈ 2,240✧ 7,296 XP1× Upgrade Stone |
| The Old Dynasty's Blades | 31 | Slay 71× Desert Warrior Atgier 1 | ◈ 2,840✧ 9,159 XP2× Upgrade Stone |
| The Hedge | 31 | Slay 71× Spearman | ◈ 2,840✧ 9,159 XP2× Upgrade Stone |
| They Are Not Guarding Gold | 36 | Slay 78× Desert Warrior Bow 2 | ◈ 3,510✧ 11,232 XP2× Upgrade Stone |
| The Last Watch | 38 | Slay 82× Desert Warrior Atgier 2 | ◈ 3,854✧ 12,300 XP2× Upgrade Stone |
| What the Sunfallen Buried | 41 | Slay 86× Mummy | ◈ 4,300✧ 13,674 XP2× Upgrade Stone |
| Quest | Lv | Objective | Rewards |
|---|---|---|---|
| The Long Climb | 10 | Reach Level 10 | ◈ 500🗡 Tier Weapon |
| Blooded | 20 | Reach Level 20 | ◈ 1,500🗡 Tier Weapon |
| Warden of the Ember | 30 | Reach Level 30 | ◈ 3,000🗡 Tier Weapon |
| The Long Watch | 35 | Reach Level 35 | ◈ 4,000✧ 12,000 XP2× Upgrade Stone |
| Ember-Forged | 40 | Reach Level 40 | ◈ 6,000🗡 Tier Weapon |
| Ash and Legend | 45 | Reach Level 45 | ◈ 8,000✧ 22,000 XP3× Upgrade Stone |
| Legend of the Sundering | 48 | Reach Level 48 | ◈ 10,000🗡 Tier Weapon |
| Quest | Lv | Objective | Rewards |
|---|---|---|---|
| To the Border | 15 | Defeat 3 enemy players | ◈ 1,000⚔ 100 NP |
| Hold the Line | 25 | Defeat 8 enemy players | ◈ 2,500⚔ 300 NP |
| The Vanguard | 35 | Defeat 15 enemy players | ◈ 5,000⚔ 600 NP |
| Quest | Lv | Objective | Rewards |
|---|---|---|---|
| The Forge Never Sleeps | 6 | Collect 3× Upgrade Stone | ◈ 700✧ 2,700 XP |